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Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
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Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type , then reveal the top two cards of your library. Put all cards of the chosen type into your hand and the rest on the bottom of your library in any order.
Avg Price $0.60Buy on TCGPlayer -
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type , then reveal the top two cards of your library. Put all cards of the chosen type into your hand and the rest on the bottom of your library in any order.
Avg Price $0.60Buy on TCGPlayer -
I - Target creature you control fights up to one target creature you don't control.
II - Add
. Put two +1/+1 counters on up to one target creature you control.III - You gain life equal to the greatest power among creatures you control.
Avg Price $0.25Buy on TCGPlayer -
: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 3/3.
: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains, "Whenever this creature deals combat damage to a player, draw a card."
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: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 3/3.
: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains, "Whenever this creature deals combat damage to a player, draw a card."
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I, II - Choose a creature you control. Until your next turn, all damage that would be dealt to creatures this turn is dealt to that creature instead.
III - Return target creature card from the graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
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I - Create a 1/1 white Human Warrior creature token.
II - Create a 1/1 green Elf Warrior creature token.
III - Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.
Avg Price $0.42Buy on TCGPlayer -
I - Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.
II - Scry 3.
III - Whenever you cast a spell with converted mana cost 5 or greater this turn, draw two cards, then discard a card.
Avg Price $0.39Buy on TCGPlayer -
I - Destroy target nonland permanent an opponent controls.
II - Search your library for a Forest card, put it onto the battlefield tapped, then shuffle your library.
III - Creatures you control gain deathtouch until end of turn.
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Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other
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Choose one ¡ª
? Destroy all creatures.
? Destroy all planeswalkers.
Then return a creature or planeswalker card with converted mana cost X or less from your graveyard to the battlefield, where X is the amount of
spent to cast this spell.Avg Price $0.39Buy on TCGPlayer -
Choose one ¡ª
? Destroy all creatures.
? Destroy all planeswalkers.
Then return a creature or planeswalker card with converted mana cost X or less from your graveyard to the battlefield, where X is the amount of
spent to cast this spell.Avg Price $0.39Buy on TCGPlayer -
Changeling
As Bloodline Pretender enters the battlefield, choose a creature type.
Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
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Bretagard Stronghold enters the battlefield tapped.
: Add .
. , Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate this ability only any time you could cast a sorcery.
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Flying
When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle your library.
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Flying
When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle your library.
Avg Price $2.91Buy on TCGPlayer -
At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't return Cosima to the battlefield with X +1/+1 counters on it, where X is the number of voyage counters on it."
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At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't return Cosima to the battlefield with X +1/+1 counters on it, where X is the number of voyage counters on it."
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When Death Knell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker token.
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If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
Avg Price $0.45Buy on TCGPlayer -
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
Avg Price $0.45Buy on TCGPlayer